Again, the value of picking one of these up has to be weighed along with the amount of time it costs to pick up. The hero, led by players, travels through dozens of trapped corridors and, using a variety of weapons found along the way, eliminates further robots sent by his main enemy. This game is the third episode of a trilogy, following Duke Nukum, Episode 2: The work of Apogee Software, however, is distinguished by a rather extensive feature layer and an interesting character of the main character. Apogee Software Genre: 
| Uploader: | Kazikus |
| Date Added: | 12 April 2005 |
| File Size: | 21.59 Mb |
| Operating Systems: | Windows NT/2000/XP/2003/2003/7/8/10 MacOS 10/X |
| Downloads: | 82672 |
| Price: | Free* [*Free Regsitration Required] |
Prince of Persia Superfrog Jazz Jackrabbit. At the end of most levels the player may receive bonus points, depends on his performance and achievements unlocked during gameplay e. Proton managed to escape from Duke and escape to his secret lunar base, where he plans to conquer the Earth. Episode 3 - Trapped in the Future!
Duke Nukem: Episode 3 - Trapped in the Future - DOS
Another really simple level. This level has some fairly annoying backtracking that isn't avoidable. Action, Platform, Shooter Mode: Duke can only take 8 hits and his health doesn't get reset when starting a level. Apogee Software Genre: Weakly accepting to moons. There is only one hero on Earth who can stop him with his guns and attitude: The boss is incredibly easy, just stand in front of him and spam bullets.
The Dr Proton text trigger can actually be skipped on the way to the boots, but once you have the boots it will trigger on the way back no matter what you do. The newest version of this game can be purchased on Xzone.
Duke Nukum: Episode 2 – Mission: Moonbase
An extra gun is picked up here which allows 2 shots to appear on screen at once. Similar submissions by title mkssion categories where applicable: When human skills are just not enough.
Second episode of the game Duke Nukem. One of the most difficult parts of the run to optimize is the barrier at the end, which requires 10 shots to take down. Proton, and hits his secret base on episod Moon, where he is swarming with robots and traps.
TASVideos - DOS Duke Nukem: Episode 2 - Mission: Moonbase
This level features an unusual shortcut. Commanding an army of Techbots, the insane scientist intends to conquer the entire world.

Planning which health to pick up and which damage to take is the most difficult part of this run. Episode 1 Duke Nukem: Most of the gameplay consists of shooting enemies and exploring the environments, trying to reach the exit and advance to the next stage.
-image.jpg)
We reach the brink of death before finally getting some fried chicken. This is one place where picking up the extra bullet in level 2 really pays off.
Duke has a fixed jump height 3 tiles normally, 4 tiles with jump boots with two ways to shorten it: Episode 2 - Mission Moonbase Game version: These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters.

His plan is simple - you have to stop the Proton at all costs It's a small time investment about 1. There's an atomic health refill that's not too far out of the way, but we'll pass on that and try to squeak by on low episods for now.
Moonbase online here, in web browser for free! This run beats the testrun by a little over 16 seconds up to the final hit on the final boss, this run is a bit longer because the testrun doesn't go up through the ending.
The jump boots let you jump up wpisode tiles instead of 3, but more importantly allow you moonase do sick flips. Despite the level looking maze-like, there really aren't too many routing options for this one.

Комментарии
Отправить комментарий